
Landmark comes to a close.
Of course the news item is that Landmark is another of the shuttered titles by Daybreak Games. For anyone that was playing in the last 6 months, it was an […]
Of course the news item is that Landmark is another of the shuttered titles by Daybreak Games. For anyone that was playing in the last 6 months, it was an […]
How we got from there to here Landmark started out in 2013 as a building tool for EQN. When the developers at SOE saw how fun it was to use […]
For those of you that don’t know, Landmark is a sandbox game experience that allows players to create experiences for other players. The normal term thrown about is ‘social building […]
For this article I am going to be focusing on discussing monetization in Landmark based on prior experiences and what we know so far about the Daybreak strategy for Landmark. […]
continued from Landmark Update Review Build Mode I’ll preface this section by saying there are bugs. I won’t harp on them but will go over the general work flow. Starting […]
So it’s been a couple of days since the update, we’ve got the first hotfix out of the way and I think it’s time to go over what we’ve got. […]
Looks like the update notes for Landmark’s new patch are out. We can’t get into game to true test them so I’ll leave this preliminary feedback here and you guys […]
Recently there was a Daybreak announcement that Landmark would be launching Spring 2016. As a pretty prolific Landmark streamer, this took me by complete surprise. Granted that no streamer -aside […]
Eleven has officially won twice for the Landmarks of Landmark 2016 build competition in Landmark and received an honorable mention for a 3rd entry. The winning entries were “Last Tree […]